![]() Learn to make simple animations following the basic concepts of movement, scale, and rotation, and how to enhance them with a series of effects, including realistic collisions, gravity for rigid and soft bodies, and cloth simulation. Experiment with creating different types of lights and materials using both OctaneRender and Cinema 4D. Next, Francisco introduces you to the render engine OctaneRender-a cornerstone of this course-and explains how to set it up to start working. Once you've got the basics, move on to modeling from scratch with classic techniques and discover other tools to help you shape your ideas, from Loop Cut and Polygon Bevel to Subdivision Surfaces and volume modeling. ![]() Learn what object deformers are and how to use them before covering how to model with simple lines, otherwise known as splines. Explore the interface and see how to configure project settings and navigate the workspace, along with some fundamental concepts for creating and editing objects. ![]() Through a balanced mix of theory and practical content, master the essential tools and features to create everything from static images to 3D animations and render them with OctaneRender.īegin by familiarizing yourself with Cinema 4D. In this six-course Domestika Basics, learn Cinema 4D from scratch.
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